Monday, March 16, 2009

Sunday, March 15, 2009

Wednesday, March 4, 2009

The Cool Cows

Poser cows and lots of CSG

Main street (blue)

Poser characters, cars and buildings modeled in Wings3D

Think and feel!

A silver duo of twisted rings.

Dancing Cube

A cube of rhythmical dancing blobed silver spheres. For an animated variation of this scene view my animation pages.

BL Object 5

An algorithmic blob study.

Techno Garb

A cellular automatation simulation.

Non-Cubic Space Division

M.C. Escher's "Cubic space division" ("Kubische ruimteverdeling") lithograph from 1952 inspired me to make this image. The shape of the cross sections of the "bars" in this image is formed by the function for a superellipse. And the cube-like shapes at the intersections of the girders are formed with the function for a superellipsoid. I "disturbed" the 3-dimensional grid by using a function that rotates the shape according to 3 noise functions; one for each of the x-, y-, and z-axes. I wanted all the shapes to be joined smoothly, so I added the functions for the "bars" and the "cubes" with the help of a "blobbing" function; the Sigmoid function. The Sigmoid function has a S-shape that is similar to the shape of the tanh() function.

Balanza

Classical stillife with apples and scale.

Alchemists Laboratory

Entry for the IRTC, "Fantasy" round.

Forgotten Neighbourhood

This image was created for the IRTC's Decay round, showing architectural decay using POV-Ray's multi layered procedural textures and lit with radiosity without using a traditional light source.

Toroidal Noise

This image is a result from my early experiments with isosurfaces. It shows a single isosurface shape. The chaotic "forest" in this image is formed by giving 4 different noise functions as arguments to a torus function. The fourth function, which is given as the minor radius to the torus function, also controls the colour of the pigment. (The major radius is set to a constant value.)

First Strike at Pearl

Winner of the "First Encounter" round of the IRTC (November-December 1998)

Travieso

This image is a memory from my childhood which, casually, happens on the kitchen. This imaginary snapshot is taken few minutes after a "headfirst" fall, many years ago.

Reach for the Stars

This image was rendered by Mark Shuttleworth whilst orbiting earth in the International Space Station. If you are interested you can read the full story about how it came to be.

Lonely Sphere

The "hills" and the "tubes" that follows the smooth "grooves" in it are made with 2 isosurfaces. The basis function for the "terrain" in this image is a "sombrero" function that has been displaced vertically by a noise function. The grooves are made by subtracting the function for the "tubes" from the function for the "hills" with the help of a "blobbing" function; the hyperbolic tangent function. The tanh() function has a S-shape that is similar to the shape of the Sigmoid function.

The Eye

Isosurface landscape.

The Classroom

Follow the link above to see how this image was created.
An imagined canal in Venice, Italy, enhanced to glow as if constructed of neon lights.

Evening at the River

Taking advantage of POV-Ray's clever memory management for copies of meshes, this one has more than 12000 oak trees. The trees are made with Forester Arboretrum by Stephen Dartnall. Sky is scattering media.

Cooling Tower

Representative building created from old cooling tower. This image shows top part of main hall containing moving platform for spectators and iris door closing the tower. More images, including exterior ones, are on my website. This is my school project.

Shorebirds

Wildlife inhabiting the boundary zone between land and sea.

The Lovers

Dragonflies modeled in Rhino and isosurfaces for the water and the twigs. Postprocessed focal blur.

Villarceau Circles

For every point on a torus one can draw four different circles through it that all lie on the surface of the torus. Two of these four circles are called Villarceau circles. The four narrow pairs of bands in this image follows such Villarceau circles. All the shapes in this image are made with Constructive Solid Geometry operations with tori only (except for the ground plane of course).

Swamp World

Based on an image by Scott King. PodTree by Webdancer and waterlillies from toucan.co.jp. Rider and horse Poser 4.

The Prisoners

Poser zebras and CSG-built room.

Dissolution

Intruders floating around in a bloodstream.

Distant Shores

Made for the IRTC (topic "future"). The horn is from Renderosity freestuff. Background made with galaxy.inc by Chris Colefax and sunflare made with nkflare.inc by Nathan Kopp.

Glasses

Still life featuring pitchers and glasses.

Christmas Baubles

Highly reflective multi-colored glass baubles inscribed in gold lettering with the text 'Season's Greetings from the POV-Team'. Artwork by Jaime Vives Piqueres and the POV-Team.

Christmas Baubles

Highly reflective multi-colored glass baubles inscribed in gold lettering with the text 'Season's Greetings from the POV-Team'. Artwork by Jaime Vives Piqueres and the POV-Team.

Saturday, February 21, 2009

"Victoria's World"
A surreal take on 'Christina's World'
My lame attempt at a tree macro resulted in some nice bonsais
"Boreal"
Study in atmospheric media and in different ways of "planting" using the trace command.
"Pebbles"
This POV-Ray picture of a beach of pebbles was generated entirely using POV code. No modelers were used at all. The image features radiosity and focal blur to give it that realistic feel, and took 4.5 days to render on an Athlon 5600+.ender on an Athlon 5600+.